Playing settlement-building survival game Farthest Frontier has me planning a lot. I'm planning outposts to mine distant resources. I'm planning road and neighbourhood layouts to optimise movement and happiness. I'm planning defences to fend off bandits. But most of my thought is going on farming, planning my crop rotations to optimise fertility and yields. Finally, I have a use for everything school taught me about the three-field system and the nitrogen cycle. Read more