Granblue Fantasy: Relink has been on my most anticipated games list for two-years, with all of my anticipation based purely off bitty trailers that haven't revealed anything other than its flashy action RPG combat and deeply anime towns. So, I was rather excited when I had a chance to play it for all of ten minutes in one demo, then around 40 minutes at this year's Gamescom. Blazing fast mental arithmetic puts my total time with the game at around 50 minutes... with a catch. The two demos were identical, though, so all of my time was dedicated to smashing the same large skeleton and large rock man. I got to know them and it's battle system intimately, I suppose, so while I can't speak for the quests, but the fights? Gloriously chaotic. Read more