Lords of the Fallen couldn’t work without the power of PS5, Xbox Series X/S: “The timing is perfect”

2 yıl önce
One of Lords of the Fallen’s biggest and most exciting features is the ability to pass from the land of the living (Axiom) into the land of the dead (Umbral) on a whim. You can’t come back as easily – you need special, sacrosanct places to do that. But when you’re in Axiom, you carry around a lantern that allows you to peer into the world of the undead whenever you want, unpicking the fabric between worlds and seeing what’s different on the other side. Given there are unique pathways, enemies, characters, treasures and (I hope) bosses on each side of the living/dead divide, you’re going to want to make use of this spectral little lightbox fairly often. Even in my brief hands-on with the game, the developer cajoled me into peering into the abyss multiple times – you need to utilise this lamp if you want to solve puzzles, unlock shortcuts, sniff out the best way through to your next victim. Or maybe you're going to figure out what's different when you die, since you're going to be fighting your way back through the inky realm when you shuffle off the mortal coil. But of course, rendering two worlds at once and streaming two environmental sets of data is no mean feat. And, if it wasn’t for the unique featureset afforded by the hardware of the PS5 and Xbox Series X/S, it very likely couldn’t happen at all. Read more