Space games are basically ready built for the grand reveal. All you need to do is open a shutter and you can reveal unto the player all the wonders of the universe you have built, be that a giant, misty blue planet with a neon green dust ring, or purple nebula sweeping accross the sky like a bruise and crackling with lightning. Starfield's opening (shown off at Gamescom this week, and leaking all over the internet like a collander used for SMG target practice) does not forgo this moment, but it does say "okay but what if the grand reveal was entirely in shades of grey, though"? Read more