Moody new adventure game Who's Lila? has an interesting alternative to selecting dialogue options: pulling faces. And you really have to pull the face. Drag your fella's facial features around to form expressions, and that emotion will be the foundation of his behaviour in conversation. It's an interesting challenge on a timer, and the intentional performance of emotion feels perfectly sinister when maybe we know a little too much about a missing person. Who's Lila? does have a demo, so you can pull some faces yourself. Read more