In the 100 or so hours I've spent playing Death Stranding in the last couple of years, I've often wondered about the state of Sam Bridges' limbs. Specifically, the strain they must be under carrying those preposterously high columns of metal cased packages up and down the slopes of post-apocalyptic America. If I were in his hiking boots, I'm not sure all the reinforced skeletons in the world would help me reach the same kind of porter-ing skills as he does gambolling about the place, at least not based on how sore and tired my dinky little wrists are after a couple of hours of playing Strange Scaffold's new Strand-type game, Witch Strandings. Yes, that's right. Someone other than Hideo Kojima has made a so-called Strand-like, and it's quite possibly the strangest game you'll play all year. Read more